

“I had the first version of Lumines on the PSP, Rez on the Dreamcast, and of course Tetris Effect. “Tetsuya Mizuguchi is one of my heroes,” says Clark. Clark says that the game, along with Mitzuguchi’s work in the rhythm genre, was another direct point of reference for the team.
#Tetris games Pc
Initially released as a PS VR game produced by rhythm game legend Tetsuya Mizuguchi, the trippy game has since expanded out to PC and Xbox with a Switch port on the way. Visually, the game shares a lot in common with Tetris Effect. Leaderboards allow players to compete with their friends and try to perfect their ranking on a specific track. Rotating and dropping blocks in time with the music grants more points. Players have the length of the song to rack up as many points as possible. In Tetris Beat’s standard Drop mode, players start by picking a music track, each of which has a specific visual backdrop made in collaboration with the musicians. There’s some amazing videos of people doing it.”Ĭlark’s team took that idea and made a very deliberate kind of game around it. “The game doesn’t reward you for doing that, but people play Tetris 99 where they try to hard drop in time to the beat. “I actually got really into these videos on YouTube of people playing Tetris games intentionally in time to music,” Lawrence tells Digital Trends.
#Tetris games pro
He recalls seeing a modded PAX build of Tetris Effect that allowed a pro player named Green Tea to specifically play along to the beat. More specifically, Clark visualized the idea after seeing how the Tetris community was interacting with music. Executive Producer Lawrence Clark says that quote was a guiding inspiration for the game. The latest game was born out of that experience. For me, Tetris is some song which you sing inside yourself and can’t stop.”

Tetris creator Alexey Pajitnov once described the sensation, saying “Playing is a very specific rhythmic and visual pleasure. While Tetris games let players drop pieces freely, there’s often a certain flow state that players can get into, subconsciously pushing them to play along to the music. Tetris Beat twists the tried-and-true tetromino puzzle formula by honing in on the game’s hidden rhythms. Its fresh mechanics are in dialogue with previous Tetris titles, reminding us of how much of the video game industry is built on collaborative iteration.

What makes Tetris Beatspecial is the way it continues a game design conversation that’s been going on for decades. It’s a light service game that’s giving long-time fans a good reason to keep coming back to the addictive puzzler. The game features 18 original songs at launch and plans to add one new track every week beginning in October. This time, the twist is that Tetris has been turned into a full-on rhythm game where players need to turn and drop pieces to the beat of music. The storied franchise has evolved once again with the release of Tetris Beat, a new Apple Arcade exclusive available today.
